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Tiny Habits

The Small Changes That Change Everything

Behavior model

Model

  • Prompt
    • {0, 1}
    • binary variable
    • if not prompted, behavior will not occur
  • Motivation
    • [0, 1]
    • positively correlated with likelihood of behavior
    • motivation is fickle and can’t generally be relied upon
  • Ability
    • [0, 1]
    • positively correlated with likelihood of behavior
    • behaviors can be made easier by
      • scaling down
      • starter steps
      • repetition

Let B = Likelihood of behavior occurring
B = M * A * P

Implications

  • If you want a behavior to occur
    • ensure there is a prompt at the right place and time
    • when motivation is low, ensure the behavior is easy
  • if you want a behavior not to occur
    • remove the prompts when possible
    • when motivation is high, ensure the behavior is difficult

Prompts

People Prompts

  • internal cues
  • examples
    • stomach growls
    • have to pee
    • just remember
  • when evolutionary adapted for survival reliable
  • otherwise extremely unreliable

Context Prompts

  • examples
    • alarms
    • reminders
    • Todo lists
    • sticky notes

Action Prompts (anchors)

  • after I do X, I will do Y
  • behavior sequencing
    • what comes after what?
    • like a computer program

Celebration

  • After performing a tiny habit, celebrate.
  • Emotions create habits
  • This

Rehearsal

Celebrate 3 times.
When remembering to do habit
While doing habit
Immediately after habit